
Level & terrain generation · Free tier + paid →
#1Game-dev fit
No independent quality tests found. Ranked on game-dev fit: commercial use restricted; Unity, Unreal integrations; API.
Generates persistent 3D worlds from text, images, video, 360° panoramas or blocked-out 3D layouts. Exports Gaussian splats and GLB meshes, and records camera flythrough videos.
For blocking out explorable environments or flythrough shots; exports go to Unity/Unreal via Gaussian-splat plugins, and commercial rights are listed on Pro.
H1Level & terrain generation · Free (open weights) →
#2Game-dev fit
No independent quality tests found. Ranked on game-dev fit: commercial use restricted; no engine integration stated.
Open-weights model that generates explorable 360° 3D worlds from text or an image, with mesh export for standard graphics pipelines. Tencent has since released newer HY-World versions under separate repos.
For self-hosting 3D world generation with mesh export; the licence excludes the EU, UK and South Korea, and large products need Tencent's approval.
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#3Game-dev fit
No independent quality tests found. Ranked on game-dev fit: commercial terms not stated by vendor; Unreal integration.
AI toolkit that runs inside the Unreal Engine editor: an agent that understands your project's Blueprints, C++, assets and levels and can answer questions and make edits.
For Unreal devs who want a project-aware assistant in the editor; it has no free credits beyond a 14-day trial, and its output licence is unverified.