
Ludo.ai
Game ideation and asset tool: concept generation, sprites and sprite sheets, textures, plus a Unity editor plugin and API.
Visit official site ↗Free tier + paidCommercial use allowed
#2 in Concept art & 2D assetsranked on game-dev fit · how we rank
Can I use Ludo.ai in a commercial game?
Yes Yes. Ludo.ai's published terms allow commercial use on every plan.
What the terms say: FAQ: the person who initiates a generation is recognized as the full owner of that content and can export and use it as they see fit. Read the vendor's terms ↗ · Checked
Verdict: For Unity devs who want ideation and 2D assets in one place; its FAQ says you own what you generate, but free-plan sprite sheets are watermarked.
- Best for
- Game ideation plus 2D sprites in one tool
- Tasks
- Concept art & 2D assets, Textures & materials
- Engines
- Unity
- Price & free tier
- Free plan Free plan; sprite sheets watermarked
Free plan (sprite sheets watermarked). Indie US$15/month billed annually (US$180/year), Pro US$35/month billed annually (US$420/year), Studio US$300/month billed annually (US$3,600/year); extra credit packs from US$15 for 250 credits.
Source: https://ludo.ai/pricing - Export formats
- Not stated by vendor
- Commercial use & licence
- Commercial use allowed
FAQ: the person who initiates a generation is recognized as the full owner of that content and can export and use it as they see fit.
Source: https://ludo.ai/docs/faq - Revenue share / caps
- Not stated by vendor
- API
- Available REST API on Pro or Studio plans
Source: https://ludo.ai/developers/api - MCP server
- Official MCP server Remote MCP server on Pro or Studio plans
Source: https://ludo.ai/developers/mcp - Last checked
We summarise what the vendor's own pages say on the date above. "Not stated by vendor" means we couldn't find that detail on the vendor's pages. Read the vendor's current terms before you ship anything.