Tripo AI

Text/image/multi-view to 3D model generation with retopology, segmentation and up to 4K/8K texture generation. DCC bridge lists Blender, Unity, Unreal, Godot and others.

Visit official site ↗Free tier + paidCommercial on paid plans only

#3 in 3D model generationranked on game-dev fit · how we rank

Can I use Tripo AI in a commercial game?

Paid plans only Yes, but only on a paid plan: Tripo AI's published terms limit commercial use to paid plans.

What the terms say: Pricing page: Free plan = "Public Models · Non-Commercial Use"; Pro, Max and Team = "Private Models · Commercial Use". Read the vendor's terms ↗ · Checked

Verdict: For 3D models with retopology and engine bridges; the free plan is non-commercial, so shipping assets requires a paid plan.

Best for
Text/image-to-3D with retopology on paid plans
Tasks
3D model generation, Textures & materials
Engines
Godot, Unity, Unreal, Blender
Price & free tier
Free plan 200 monthly credits; public, non-commercial
Free: 200 monthly credits. Pro US$20/month billed annually (US$240/yr). Max US$90/month billed annually. Team US$55/seat/month billed annually.
Source: https://www.tripo3d.ai/pricing
Export formats
Not stated by vendor
Commercial use & licence
Commercial on paid plans only
Pricing page: Free plan = "Public Models · Non-Commercial Use"; Pro, Max and Team = "Private Models · Commercial Use".
Source: https://www.tripo3d.ai/pricing
Revenue share / caps
Not stated by vendor
API
Available REST API (V2 retiring 1 Nov 2026; migrate to V3)
Source: https://platform.tripo3d.ai/docs/api-endpoints
MCP server
Official MCP server Official MCP server (alpha; works via the Tripo Blender add-on)
Source: https://github.com/VAST-AI-Research/tripo-mcp
Last checked

We summarise what the vendor's own pages say on the date above. "Not stated by vendor" means we couldn't find that detail on the vendor's pages. Read the vendor's current terms before you ship anything.

Compare side by side:Meshy vs Tripo AI

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